Accessibility & Inclusive Design QA Samples
Short, focused QA work looking at barriers that can prevent players from understanding, controlling, or recovering within a game. This includes cognitive load, assumed prior knowledge, unclear inputs, missing feedback, and onboarding that does not support different player backgrounds.
Echoes of Delivery - Onboarding Failure QA Pass (Pre-Alpha v0.2.0)
Accessibility-focused onboarding pass identifying a cognitive barrier caused by assumed driving knowledge, unclear gear states, missing steering instruction, lack of failed-input feedback, and no recovery option when progression is blocked.
View QA PassNeed Accessibility-Focused QA for Your Game?
If your game has onboarding, controls, tutorials, UI prompts, or systems that may be difficult for different players to understand, I can test for player-facing barriers and provide clear, developer-ready findings.
📎 Disclaimer
This is a personal, non-commercial portfolio for educational and recruitment purposes. I’m not affiliated with or endorsed by any game studios or publishers. All trademarks, logos, and game assets are the property of their respective owners. Any screenshots or short clips are included solely to document testing outcomes. If anything here needs to be removed or credited differently, please contact me and I’ll update it promptly.