Simulation & Systems-Based QA Samples

Short, focused QA work on simulation and systems-based games, showing issues around onboarding, player understanding, input clarity, system feedback, and whether players can reliably interact with core systems.

Echoes of Delivery - Onboarding Failure QA Pass (Pre-Alpha v0.2.0)

Systems-based delivery sim QA pass focused on tutorial driving, gear-state understanding, steering clarity, failed input feedback, and recovery when the vehicle becomes stuck.

View QA Pass

Need Someone to Test Your Simulation or Systems-Based Game?

If your game relies on players understanding vehicles, tools, work loops, upgrades, or layered systems, I can test whether those interactions are clear, recoverable, and properly supported.


📎 Disclaimer

This is a personal, non-commercial portfolio for educational and recruitment purposes. I’m not affiliated with or endorsed by any game studios or publishers. All trademarks, logos, and game assets are the property of their respective owners. Any screenshots or short clips are included solely to document testing outcomes. If anything here needs to be removed or credited differently, please contact me and I’ll update it promptly.