VR & XR Game QA Testing

This section collects articles focused on VR and XR game QA testing, including immersive testing approaches, platform-specific behaviour, input systems, and accessibility considerations in virtual reality environments. VR QA introduces different risks compared to traditional games, including comfort, spatial clarity, input handling, and accessibility challenges that directly affect player experience.

What you’ll find here

VR Game QA Testing Articles

All articles are written by Kelina Cowell as part of a personal QA portfolio. Content is original and intended to demonstrate practical QA knowledge and workflows.